The Future of Esports and Virtual Sports
Eric Pulier, the CEO of Vatom, shared his insights at the UNESCO “Change the Game” sports conference in Paris. He outlined a forward-thinking perspective on the Esports Olympics, envisioning a future that incorporates “virtual sports” powered by technologies such as AI and NFT.
- Real-time remote competitions enabled by innovative technologies
- Physical and mental excellence required for virtual sports
- Promotion of inclusion across diverse geographical and economic landscapes
Pulier highlighted the emergence of the Global Esports Federation (GEF) as a pivotal organization in the esports sector, fostering collaboration among various industries.
Driving Inclusion through AI and Technology in Esports Olympics
At the UNESCO event in Paris, attended by over 600 prominent figures and executives, discussions revolved around the transformative power of technologies like AI in reshaping the future of sports.
- Leadership role of Vatom in the GEF CTO Office
- Development of a global token using advanced technology
- Integration of artificial intelligence and game designs in esports
Paul J. Foster, CEO of GEF, expressed enthusiasm about the partnership with Vatom, underscoring the potential to engage billions of esports enthusiasts globally and drive positive change in communities.
Innovative Gameplay with Tezos Blockchain
Ahead of the Paris 2024 Olympics, Athletics Rush by TapNation was launched, introducing a digital athletics game based on the Tezos Blockchain. This groundbreaking game offers players a dynamic gaming experience with blockchain rewards and global competitions.
- Engaging gameplay modes and challenges for players worldwide
- Integration with the Tezos blockchain for enhanced gaming experience